# Types
AssemblyScript inherits WebAssembly's more specific integer, floating point and reference types:
AssemblyScript Type | WebAssembly type | TypeScript type | Description |
---|---|---|---|
Integer types | |||
i32 | i32 | number | A 32-bit signed integer. |
u32 | i32 | number | A 32-bit unsigned integer. |
i64 | i64 | bigint | A 64-bit signed integer. |
u64 | i64 | bigint | A 64-bit unsigned integer. |
isize | i32 or i64 | number or bigint | A 32-bit signed integer in WASM32. A 64-bit signed integer in WASM64 🦄. |
usize | i32 or i64 | number or bigint | A 32-bit unsigned integer in WASM32. A 64-bit unsigned integer in WASM64 🦄. |
Floating point types | |||
f32 | f32 | number | A 32-bit float. |
f64 | f64 | number | A 64-bit float. |
Small integer types | |||
i8 | i32 | number | An 8-bit signed integer. |
u8 | i32 | number | An 8-bit unsigned integer. |
i16 | i32 | number | A 16-bit signed integer. |
u16 | i32 | number | A 16-bit unsigned integer. |
bool | i32 | boolean | A 1-bit unsigned integer. |
Vector types | |||
v128 | v128 | - | A 128-bit vector. |
Reference / GC types | |||
ref_extern | (ref extern) | Object | An external reference. |
ref_func | (ref func) | Function | A function reference. |
ref_any | (ref any) | Object | An internal reference. 🦄 |
ref_eq | (ref eq) | Object | An equatable reference. 🦄 |
ref_struct | (ref struct) | Object | A data reference. 🦄 |
ref_array | (ref array) | Array | An array reference. 🦄 |
ref_string | (ref string) | string | A string reference. 🦄 |
ref_stringview_wtf8 | (ref stringview_wtf8) | - | A WTF-8 string view reference. 🦄 |
ref_stringview_wtf16 | (ref stringview_wtf16) | string | A WTF-16 string view reference. 🦄 |
ref_stringview_iter | (ref stringview_iter) | - | A string iterator reference. 🦄 |
Special types | |||
void | - | void | Indicates no return value. |
Note
The base reference types above are non-nullable. Canonical aliases, as per the spec, are available as well and refer to the respective nullable type, e.g. type externref = ref_extern | null
mapping to externref == (ref null extern)
in Wasm. The ref_
prefix avoids naming collisions for the time being and might be dropped in the future.
Just like in TypeScript, types are annotated after variable, function argument or class member names, separated by :
, like so:
function add(a: i32, b: i32): i32 {
let sum: i32 = a + b; // type can be inferred, annotation can be omitted
return sum;
}
# Type rules
The compiler will complain when it sees an implicit conversion that might not actually be intended, quite similar to what a C compiler would do.
# Casting
In AssemblyScript, the type assertions <T>expression
and expression as T
known from TypeScript become explicit type conversions, essentially telling the compiler that the conversion is intended. In addition, each of the type names mentioned above, except aliases, also act as portable conversion built-ins that can be used just like i32(expression)
. Using portable conversions is especially useful where the exact same code is meant to be compiled to JavaScript with the TypeScript compiler (see), that otherwise would require the insertion of asm.js-style type coercions like expression | 0
.
# Inference
Compared to TypeScript, type inference in AssemblyScript is limited because the type of each expression must be known in advance. This means that variable and parameter declarations must either have their type annotated or have an initializer. Without a type annotation and only an initializer, AssemblyScript will assume i32
at first and only reconsider another type if the value doesn't fit (becomes i64
), is a float (becomes f64
) or irrefutably has another type than these, like the type of a variable, the return type of a function or a class type. Furthermore, functions must be annotated with a return type to help the compiler make the correct decisions, for example where a literal is returned or multiple return statements are present.
# Nullability
Basic types cannot be nullable, but class and function types can. Appending | null
declares a nullable type.
# Assignability
Assigning a value of one type to a target of another type can be performed without explicit casts where the full range of possible values can be represented in the target type, regardless of interpretation/signedness:
↱ | bool | i8/u8 | i16/u16 | i32/u32 | i64/u64 | f32 | f64 |
---|---|---|---|---|---|---|---|
bool | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
i8/u8 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |
i16/u16 | ✓ | ✓ | ✓ | ✓ | ✓ | ||
i32/u32 | ✓ | ✓ | ✓ | ||||
i64/u64 | ✓ | ||||||
f32 | ✓ | ✓ | |||||
f64 | ✓ |
Note that isize
and usize
are aliases of either i32
and u32
in WASM32 respectively i64
and u64
in WASM64 🦄.
var i8val: i8 = -128 // 0x80
var u8val: u8 = i8val // becomes 128 (0x80)
var i16val: i16 = i8val // becomes -128 through sign-extension (0xFF80)
var u16val: u16 = i8val // becomes 65408 through masking (0xFF80)
var f32val: f32 = i8val // becomes -128.0
Wasm reference and GC types are anticipated to adhere to the following hierarchy 🦄:
Dashed elements are not exposed and/or unclear. (...)
-placeholders indicate the concrete subtypes, e.g. an array of a specific element type, a struct with specific field types and potentially a supertype, or a function with specific parameter and return types. For details, see Wasm GC's subtyping rules (opens new window).
# Comparability
Comparing two values of different types can be performed without an explicit cast under the same rules as outlined in assignability above
- if the comparison is absolute (
==
or===
,!=
or!==
) - if the comparison is relative (
>
,<
,>=
,<=
) and both types have the same signedness
because WebAssembly has distinct operations for signed and unsigned comparisons. The comparison uses the larger type and returns bool
.
Note that ==
and ===
respectively !=
and !==
are the same in AssemblyScript because comparing two values of different types is invalid under its strict typing rules anyhow.
# Bit shifts
The result of a bit shift (<<
, >>
) is the left type, with the right type implicitly converted to the left type, performing an arithmetic shift if the left type is signed and a logical shift if the left type is unsigned.
The result of an unsigned right shift (>>>
) is the left type (signedness is retained), with the right type implicitly converted to the left type, but always performing a logical shift.
Note that only the log2(sizeof<T>())
least significant bits of the shift affect the result:
Type | Significant bits | Example |
---|---|---|
i8 / u8 | 3 | x << y ≡ x << (y & 7) |
i16 / u16 | 4 | x << y ≡ x << (y & 15) |
i32 / u32 | 5 | x << y ≡ x << (y & 31) |
i64 / u64 | 6 | x << y ≡ x << (y & 63) |
If the left type is a float, an error is emitted.
# Macro types
The following macro types provide access to related types that would otherwise be impossible to obtain.
Macro type | Description |
---|---|
native<T> | Obtains the underlying native type of T , e.g. u32 if T is a class (in WASM32). |
indexof<T> | Obtains the index type of a collection based on the indexed access overload. |
valueof<T> | Obtains the value type of a collection based on the indexed access overload. |
returnof<T> | Obtains the return type of a function type. |
# Range limits
Various range limits specific to the WebAssembly types are present as global constants for convenience:
const i8.MIN_VALUE: i8 = -128 const i8.MAX_VALUE: i8 = 127
const i16.MIN_VALUE: i16 = -32768 const i16.MAX_VALUE: i16 = 32767
const i32.MIN_VALUE: i32 = -2147483648 const i32.MAX_VALUE: i32 = 2147483647
const i64.MIN_VALUE: i64 = -9223372036854775808 const i64.MAX_VALUE: i64 = 9223372036854775807
const isize.MIN_VALUE: isize // WASM32: i32.MIN_VALUE, WASM64: i64.MIN_VALUE const isize.MAX_VALUE: isize // WASM32: i32.MAX_VALUE, WASM64: i64.MAX_VALUE
const u8.MIN_VALUE: u8 = 0 const u8.MAX_VALUE: u8 = 255
const u16.MIN_VALUE: u16 = 0 const u16.MAX_VALUE: u16 = 65535
const u32.MIN_VALUE: u32 = 0 const u32.MAX_VALUE: u32 = 4294967295
const u64.MIN_VALUE: u64 = 0 const u64.MAX_VALUE: u64 = 18446744073709551615
const usize.MIN_VALUE: usize = 0 const usize.MAX_VALUE: usize // WASM32: u32.MAX_VALUE, WASM64: u64.MAX_VALUE
const bool.MIN_VALUE: bool = 0 const bool.MAX_VALUE: bool = 1
const f32.MIN_VALUE: f32 = -3.40282347e+38 const f32.MAX_VALUE: f32 = 3.40282347e+38 const f32.MIN_NORMAL_VALUE: f32 = 1.17549435e-38 const f32.MIN_SAFE_INTEGER: f32 = -16777215 const f32.MAX_SAFE_INTEGER: f32 = 16777215 const f32.EPSILON: f32 = 1.19209290e-07
const f64.MIN_VALUE: f64 = -1.7976931348623157e+308 const f64.MAX_VALUE: f64 = 1.7976931348623157e+308 const f64.MIN_NORMAL_VALUE: f64 = 2.2250738585072014e-308 const f64.MIN_SAFE_INTEGER: f64 = -9007199254740991 const f64.MAX_SAFE_INTEGER: f64 = 9007199254740991 const f64.EPSILON: f64 = 2.2204460492503131e-16